Analysis of the recently released FPS Boost patch for Dark Souls 3 on Xbox Series X/S by Eurogamer’s Digital Foundry reveals a lot of interesting but somewhat obvious insights into the latest version of the game on Microsoft’s latest set of devices. The report notes that while Dark Souls 3 is on a fairly par with the PS5 version of the game, which runs at a slightly higher 1080p resolution, there is a significant amount of unused horsepower that could have been used to push the game even further. The Xbox Smart Delivery architecture has been touted to make it easier for developers to return and patch the game for the next generation, but Xbox representative Jason Ronald stated that Dark Souls 3 requires special efforts to make this update possible. Given these comments, it’s quite surprising that the teams didn’t consider upgrading the game’s resolution to 4K, as the improved 900p can look very confusing on modern displays, especially with FromSoftware’s legacy post-processing pipeline. Dark Souls 3 is now available for PC, PS4, PS5, Xbox One, Xbox Series X, and Xbox Series S.
We are listening to you! The team is pleased to introduce FPS Boost to Dark Souls 3. This requires new technology, exclusive to Dark Souls 3, to enable 60 FPS on Xbox Series X | S. Many thanks to our partners FROM Software and Bandai Namco for their cooperation and support. https://t.co/uI9J8Hv8hK – Jason Ronald (@jronald) July 8, 2021
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