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Late West Forbidden Horizon to avoid overtime • Eurogamer.pl

Late West Forbidden Horizon to avoid overtime • Eurogamer.pl

The convenience of the developers’ work is the most important.

Horizon Forbidden West was released yesterday, but initially the game was going to go on sale last year. Now the creators of Guerilla Games explain that the premiere has been delayed to avoid a crisis, i.e. work after hours.

Project Director – Matisse de Jong – spoke about the reasons for the delay in the position conversation With the Dutch website NU.nl. As he explains, the priority was to provide convenience to the developers responsible for the title.

Horizon Forbidden West could come out late last year, but then we’ll have to work overtime. People should be able to rest and vacation with friends or family. This affected the decision to release the game only now – He explains.

We are aware of the disadvantages of the crisis, so we take them into account when planning our activities. Let me give you an example: We said at Christmas that there would be no work and that anyone could take two weeks off. The company is closed, and you can’t even get into it – Says.

De Jonge also admits that there are people who like to work extra hours and don’t need breaks. Guerilla Games does not intend to limit the capabilities of these developers, But as a studio I want to send”very strong signal“.

Crunch is very popular with big studios like Rockstar Games. However, the creators of Horizon Forbidden West aren’t the only Sony team that has managed to avoid overtime – Insomniac Games has prepared Ratchet & Clank: Rift Apart during normal business hours.

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