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Far Cry 6 has implemented ray tracing on PS5 and Xbox Series X/S.

Far Cry 6 is one of the most awaited titles of the year as it promises to be an epic title in many aspects, from the acting work of Giancarlo Esposito as the main antagonist, to its large and subtle scenarios that show all the graphical potential of the game.

But it seems that one of the technical functions that is one of the main attractions of the new generation consoles, will be absent in the new version, because according to Stephanie Brenham, chief programmer at Ubisoft, ray tracing will not be available for PS5 and Xbox Series X/S.

While it may sound bad to some, the developer has confirmed that ray tracing will be exclusively available to PC gamers:Ray tracing is a functionality exclusive to PC because at consoles we wanted to take advantage of new hardware capabilities that improve 4K target and achieve around 60fps.Male in an interview with wccftech .

Brenham also provided other relevant data, for example the importance of a dynamic weather system that they want to be compatible with almost all platforms when the title is released on October 7.

Does the absence of ray tracing seem to affect the game experience?

Axel Amézquita is an editor at IGN Latin America, a comiciro by birth, with a taste for great cinema, photography, video games and stories. You can follow him on social networks like Tweet embed

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