The battles will be especially real and brutal in the saga of Senua: Hellblade 2.
Ninja Theory’s Creative Head Tameem Antoniades appeared during the Xbox Game Expanded Show to give an update on Senua’s Saga: Hellblade 2. While the gameplay wasn’t shown, Antoniades provided a montage in progress of all the different things — from art and animation to real hits to Iceland — that happen. during development.
For now, according to Antoniades, Ninja Theory is “building a good part of the game before it goes into full production to build on the rest.” The developer did not want to continue the original work directly, but chose something “special”, even if it meant making life difficult for himself. The title is set in 9th century Iceland, and combined with satellite data and photogrammetry to bring it to life, Ninja Theory builds and scans real costumes.
In addition, the fights will be “more realistic and brutal”, which actress Melina Jurgens has trained for two years. Senua’s Saga: Hellblade 2 is currently in development for Xbox Series X/S and PC with a planned day one launch for Xbox Game Pass.