Video game company Ubisoft has confirmed the development of Assassin’s Creed Infinity. In the future, the game should take place in an ever-evolving world.
Games as a Service, GAAS for short, should be understood in a similar way to Software as a Service: a revenue model in which new content is constantly being added to an existing video game. This increases the replay value and long-term motivation among users. This is exactly the path that French game developer Ubisoft wants to take with Assassin’s Creed Infinity.
When Ubisoft confirmed that the next game in the Assassin’s Creed series would be “bigger” than the previous one, fans were already debating that the last project could become GAAS. Now this assumption has been confirmed.
Assassin’s Creed Infinity is set to be a massive online platformer with an evolving world and vivid elements. The Gamerant Reports. Assasin’s Creed will take a similar path to what GTA Online or Fortnite did before. The game should be filled with new content and settings for months and years after its initial release and the worlds should be constantly expanding. It is not known which content from popular Assassin’s Creed games will also be available in mass online mode. However, it is suspected that in the end it will be some kind of battle royale platformer, similar to Forinte.
For the overall project, Ubisoft has combined its Canadian studios in Montreal and Quebec so that both can work together on Assassin’s Creed Infinity. Exactly when the project will be published is still in the stars. How Assassin’s Creed Infinity will eventually be structured, and how the so-called microtransactions are built and the franchise’s identity preserved, will emerge in the coming months or years. It is definitely an exciting step to new shores.